A.S.

Hero's Journey
ROLE
Game programmer
DESCRIPTION
Hero's Journey is an RPG prototype created in unreal engine 5.0 using the Blueprints system, mainly developed because I wanted to challenge myself in a low time period (2 months).​
RESPONSIBILITIES
Despite being new to Unreal Engine, I pushed myself to learn node-based
programming. The result? A functional RPG prototype that showcases my
adaptability, tech skills, and ability to meet deadlines. The prototype contains essential systems for an RPG such as:
-
Collectables system: Designed a system to allow players to gather and
interact with various in-game collectables. -
Inventory system: Created an inventory management system for
players to store, equip, and manage their items. -
Shop System: Developed a shop interface where players can purchase
and sell items. -
Spell Cast system: Implemented a system that enables players to cast
spells and unleash magical abilities. -
Crafting system: Designed a crafting system that allows players to
combine resources and create new items. -
Navigation system: Implemented a waypoint system to enable players
to travel efficiently between different locations. -
Save-Load systems: Created a save and load system to allow players
to save their progress and resume gameplay. -
Quest-Quest Tracker systems: Developed a quest system with an
intuitive tracker to guide players through their objectives.
RELEASE DATE
July, 15, 2022
GENRE
RPG
PLATFORM
PC
Engine
Unreal Engine 5.0 and Blueprints