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BACK TO BACK

ROLE

Game Programmer

DESCRIPTION

  • Back to Back is a local multiplayer coach party co-op game where the 2 players are forced to help each other in extreme situations in order to survive.

  • The game is divided into multiple mini-games, each has its own idea, mechanic and rules.

RESPONSIBILITIES

  • Collaborated with a team of 6 developers to use version control systems
    like Git and GitHub to ensure professional collaboration, efficient code
    management, and effective tracking of project progress.

  • Utilized HacknPlan for effective project management, simplifying the
    development process.

  • Used Unreal Engine 5.1 and C++ to construct the game architecture.

  • Gained proficiency in Unreal Engine while transitioning code from blueprints to C++.

  • Emphasized the importance of writing clean, maintainable, and
    extensible, modular code, following SOLID principles.

  • Maintained regular communication with the artists' team to exchange
    ideas and ensure solid development.

  • Focused on enabling game designers to implement gameplay features
    and mechanics without previous coding experience by creating modular
    and intuitive tools with drag-and-drop functionality in the editor.

  • Ensured the tools created allowed game designers to implement their
    required functionalities without requiring previous coding expertise.

  • Integrated custom AI functionalities into the game architecture.

  • Iteratively tested and refined the game systems to achieve optimal
    performance and player engagement.

RELEASE DATE

June, 22, 2023

GENRE

Local multiplayer coach party co-op

PLATFORM

Nintendo Switch, PC

Engine

Unreal Engine 5.1 and C++

WEBSITES

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